2 years ago
After Pep Guardiola invoked "prehistory" when criticising Atletico Madrid's tactics in the first leg of their Champions League quarter-final against Manchester City, Diego Simeone retaliated forcefully.Atletico Madrid were highly defensive at the Etihad and didn't have a shot on goal in their 1-0 loss, but Simeone and his players argued afterward that they had a game plan and were still capable of reaching the semi-finals.
"They've gone 5-5-0," Guardiola remarked of the defensive strategy in an interview. Two five-line lines And attacking a 5-5 is extremely difficult in prehistory, today, and in a hundred thousand years. It's because there isn't any. There is no space, except from the fact that they are very competitive and defend effectively."
After the game, midfielder Koke caught up on the use of the word 'prehistory,' and tweeted on social media: "I've been enamored with your story since I first heard Guardiola's comments were unlikely to be disrespectful or hurtful to Atletico, but the phrase has been picked up by Spanish media, and Simeone was asked about it in his pre-match news conference ahead of the second leg.
Simeone refused to swap insults, saying, "I've been training since 2005 or 2006 and I've never loathed a colleague." I constantly put myself in his shoes and see that there are several ways to describe what he feels and experience"When a coworker is disliked, I do not share it. Later, journalists and former players, especially those who haven't played in a long time and want to say something different... my father used to say that the fish dies through the mouth. We can all have an opinion, but among colleagues, we all have different approaches. I always respect my coworkers "..
Guardiola's 'prehistory' words were also brought up, and Koke was a little more diplomatic than he was in his Instagram post last week. Simeone explained his strategy for the second leg: "We're up against a team that plays very well, with a strong rhythm and quick transitions, and they make the most of the little areas, but we're excited. The illusion we were able to create with the first leg's result is important, but it's not enough; you also need facts and a game plan. Words aren't really useful.
"We won't wander too far from our routine, seeking for the proper moments to create what we want; maybe, we'll be able to combine better, faster transitions, greater precision on counterattacks, and a fantastic night for players with hierarchy... Anything is possible with just one game.
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