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May 20th , 2024

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CHEATS YOU NEED TO KNOW WHEN PLAYING CALL OF DUTY

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Avoid entering the church in Burnville (the second map) when you need to take out the two machine gunners and the antiaircraft fire. Instead, remain behind the large cross-adorned tomb and launch grenades over the surrounding wall onto the two machine gunners and anti-aircraft weapons (the corner of where the walls meet above it). Keep throwing them till someone shouts "Way to chuck, Private".

 

Cannot Cheat from this server fix

 

If you receive the notice "You cannot cheat on the server," use this approach to exploit a fatal error while using the "+set developer 1 +set sv cheats 1" command line parameter. Choose a different game after launching the first one using that command line parameter (or "Resume" a current game and the cheat should work). Start it after setting the level. After that, save the game and return to Windows. Select "Resume" when the game restarts. Never pick a game to load manually. All you have to do is "Resume" the game you are playing.

 

Cheat Codes

 

Start the game by entering the command line parameter "+set thereisacow 1337 +set developer 1 +set sv cheats 1 +set monkeytoy 0". Pressing the key while playing the game will open the console window. To use the associated cheat feature, enter one of the following codes at the console window. To remove a code's impact, repeat it. Note: Before activating the codes, type "setrandom sv cheats 1" in the console if the game responds "sv cheats are read only." Before entering the codes, type "spdevmap [map name]" in the console if the game tells you that "cheats are not enabled on this server" (for example, "burnville" or "dawnville").

 

Result

Cheat Code

Invincibility

god

Full health

give health

Get all items

give all

Extra ammunition

give ammo

Ignored by enemy

notarget

No clipping mode

noclip

Fly mode

ufo

Toggle debug mode

debug [0-1]

Toggle developer mode

developer [0-1]

Teleport to a specific map node

jumptonode

Play indicated map

map [map name]

Spawn indicated item

give [item name]

List all cvars

cvarlist

Dump all cvars to console

cvardump

Reset all cvars

cvar_restart

List all console commands

cmdlist

List all shaders of current map

shaderlist

List all images of current map

imagelist

List all sounds currently used

snd_list

List all entities currently used

entitylist

List all currently bound keys

bindlist

View graphics information

gfxinfo

Commit suicide

kill

Save game

savegame

Load saved game

loadgame

Reset variable to default value

reset [variable name]

Play a cinematic file

cinematic

Set crosshair transparency; default is 1.0

cg_crosshairAlpha [number]

Set gravity value; default is 800

g_gravity [number]

Set HUD transparency; default is 1.0

cg_hudAlpha [number]

Set seconds that dead bodies remain on-screen

ai_corpsecount [number]

Set shellshock duration

cg_shellshock [number]

Set skill level

g_gameSkill [number]

Set weapon knockback power; default is 1000

g_knockback [number]

Set game speed; 0.5 is half speed, 1 is default

timescale [number]

Show miss distance when hitting NPCs

cg_showMiss [0-1]

Spawn indicated model

testmodel [model name]

Free movement while paused

cl_paused 2

Return to normal paused screen

cl_paused 0

Toggle AI

g_ai [0 or 1]

Toggle bullet debug mode

g_debugBullets [0 or 1]

Toggle bullet marks

cg_marks [0 or 1]

Toggle console debugging.

con_debug [0 or 1]

Toggle crosshair

cg_drawCrosshair [0 or 1]

Toggle ejecting shells

cg_brass [0 or 1]

Toggle entity bounding boxes

g_drawEntBBoxes v

Toggle fog

r_fog [0 or 1]

Toggle framerate displae

cg_drawFPS [0 or 1]

Toggle FX

fx_draw [0 or 1]

Toggle FX debugging.

fx_debug [0 or 1]

Toggle FX freezing

fx_freeze [0 or 1]

Toggle fx. If set to 0, fx will be disabled

fx_enable [0 or 1]

Toggle game timer

cg_drawTimer [0 or 1]

Toggle hit debug mode

g_debugShowHit [0 or 1]

Toggle HUD

cg_drawStatus [0 or 1]

Toggle HUD and crosshair

cg_draw2D [0 or 1]

Toggle letterbox format

cg_letterbox [0 or 1]

Toggle NPC health display

g_debugDamage [0 or 1]

Toggle objects and backgrounds

r_drawWorld [0 or 1]

Toggle objects and NPCs

r_drawEntities [0 or 1]

Toggle player and AI movement debug mode

g_debugMove [0 or 1]

Toggle player and AI movement debugging

cl_debugMove [0 or 1]

Toggle rendring

cg_noRender [0 or 1]

Toggle shadows.

cg_shadows [0 or 1]

Toggle spawning

g_spawnai [0 or 1]

Toggle subtitles

cg_subtitles [0 or 1]

Toggle third person view

cg_thirdPerson [0 or 1]

Toggle vehicle debug mode

g_vehicleDebug [0 or 1]

Toggle wireframe mode

r_showtris [0 or 1]

Unknown

testgun

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Map names

Use one of the following values with the "map [map name]" code:

  • airfield berlin
    brecourt
    burnville
    carride
    chateau
    dam
    dawnville
    factory
    hurtgen
    pathfinder
    pavlov
    pegasusday
    pegasusnight
    powcamp
    railyard
    redsquare
    rocket
    sewer
    ship
    stalingrad
    tankdrivecountry
    tankdrivetown
    trainstation
    training
    truckride

 

 

 

 

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